Desert Strike 1338
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Desert Strike 1338

A community site for everyone who wants to help developing the starcraft 2 costume map: Desert Strike 1338
 
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 Bugs I have found

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hanibal
deminuscolo
JamesBoost
Deleteme
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Deleteme




Posts : 4
Join date : 2011-05-24

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PostSubject: Bugs I have found   Bugs I have found Icon_minitimeTue May 24, 2011 10:03 am

I have been playing this map a lot lately, and this is what I have found:


1. Geysers are incorrectly "owned" by player 1. Should be owned by neutral.

2. Buildings cannot be placed directly next to a refinery. Only exception for this is Zergling spawner.

3. The Zerg worker will collide with buildings and have to go around them, unlike Terran and Protoss workers, who fly over the buildings.

4. The Colossus and the Siege tank can attack the Planetary fortress without it being able to hit back. (might be intended?)

5. Banelings will not directly attack the Photon cannon or the Planetary fortress.

6. If one of the Overlords decide to stop exactly over a Photon cannon, it cannot generate creep and will simply stand still over the cannon until it dies.

7. Dont know if this was fixed in the latest version, but in the previous one, sometimes when a player on your team left, their income would continue to generate AND be transfered to you, giving you double income.

8. Minor Graphical Error: Stalker spawner is missing its animation when it is building.

9. Minor Graphical Error: Marine spawner/Barrack still do normal size scorch marks on the ground around it.

10. The indicator at the top to the right, showing who controls the middle, is blocking the resource trade button.

11. Spelling errors on the Loadingscreen. Smile


That is all I can think of at the moment.
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JamesBoost




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Join date : 2011-05-24

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeTue May 24, 2011 9:58 pm

- When Roaches are burrowed, they will move right past colossus without attacking them (Unless there are other enemy units there)
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deminuscolo
Quality Poster
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deminuscolo


Posts : 13
Join date : 2011-05-24
Age : 39
Location : Milan - Italy

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeTue May 24, 2011 10:30 pm

- problems during 3vs2 or 1vs3 games. Income ratio should be fixed.
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hanibal




Posts : 4
Join date : 2011-05-25

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeWed May 25, 2011 5:51 am

I think he already knows about #1,2,4,5,7,10,11. there also is a thread called known bugs where you can read all the bugs he knows of (or at least some of them). Also I think tanks and colossi are supposed to have a greater range than the fortress. But it's still good to list them all in order to not forget one of them.
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Remslem




Posts : 2
Join date : 2011-05-31

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeTue May 31, 2011 1:15 am

- When someone leaves, there's a chance of your minerals freezing. You still have income, but you cannot see how much you have for the remainder of the game.
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itsBence
(Income Specialist)
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itsBence


Posts : 22
Join date : 2011-05-24
Age : 33
Location : B-Town, Hungary

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeTue May 31, 2011 3:29 am

Quote :
Geysers are incorrectly "owned" by player 1. Should be owned by neutral.

And this gives Team 1 an unfair advantage. Because Team 1 is know exactly when Team 2 players buy their gases without Scanning.
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Zee
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Posts : 145
Join date : 2011-05-29

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeFri Jun 03, 2011 3:50 am

Not necessarily bugs, but this is also weird:

- If you start with less players (they leave/drop/desync in lobby) you are at a clear disadvantage because you do not get any extra income
- If one of your teammates leave during play, their round (of units) will not come out (that round will be a "freebie" for the other team) - can this be so to balance out the previous one?
- Broodlings have too high priority or something. I've seen infestors NP-ing them, instead of other combat units.
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itsBence
(Income Specialist)
(Income Specialist)
itsBence


Posts : 22
Join date : 2011-05-24
Age : 33
Location : B-Town, Hungary

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeSun Jun 05, 2011 10:01 am

You can pick up your builder with a medivac and drop it to anywhere. For example to another player's place. Need to be fixed.
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Highlander




Posts : 1
Join date : 2011-06-06

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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitimeTue Jun 07, 2011 5:50 pm

When you select the bunker which spawn marauders there is an option to salvage the resources for 75% of the cost.
I can't seem to make this work. Nothing happens. Don't know if its me or just because it is a new feature. (I'm pretty new to the game). Very Happy
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PostSubject: Re: Bugs I have found   Bugs I have found Icon_minitime

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