Desert Strike 1338
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Desert Strike 1338

A community site for everyone who wants to help developing the starcraft 2 costume map: Desert Strike 1338
 
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 Upcoming Ai Changes

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Sylon
Editor (Data-Blancing)
Editor (Data-Blancing)



Posts : 123
Join date : 2011-05-23

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PostSubject: Upcoming Ai Changes   Upcoming Ai Changes Icon_minitimeMon May 23, 2011 12:41 pm

Implement a Better Phoenix Ai
Improve Emp Ai


Last edited by Sylon on Wed May 25, 2011 2:50 am; edited 1 time in total
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deminuscolo
Quality Poster
Quality Poster
deminuscolo


Posts : 13
Join date : 2011-05-24
Age : 39
Location : Milan - Italy

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PostSubject: Re: Upcoming Ai Changes   Upcoming Ai Changes Icon_minitimeTue May 24, 2011 10:35 pm

Can you do something also to allucinations movement when they find nothing to attack?

Is it intentioned that banes don't attack cannons?

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Sylon
Editor (Data-Blancing)
Editor (Data-Blancing)



Posts : 123
Join date : 2011-05-23

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PostSubject: Re: Upcoming Ai Changes   Upcoming Ai Changes Icon_minitimeWed May 25, 2011 3:42 am

We work on hallucination movement, but atm we need to figger out if we could change movement padderns to decreas the actions the trigger need to make, so also low Ram computers can handle the game in the later stages of the game.

tip: if u give the hallucinations a move oder to any location theyll procede attaking (same with fungal growth buged units)

You are able to set banelings to autoattaking strucktures with activating the Strruckture autoattack after they spawned.
(but i think it should be disscussed if the damage of banelings to strucktures should be decreased before i aktivate that ability automaticly at spawning)
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PostSubject: Re: Upcoming Ai Changes   Upcoming Ai Changes Icon_minitime

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