Desert Strike 1338

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 Anti-AFK system is necessary.

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AbyssLord
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Posts : 8
Join date : 2012-03-17

PostSubject: Anti-AFK system is necessary.   Sun Apr 22, 2012 12:47 am

Hi there!

Horrible to watch as allies accumulate 3-4-5000 minreals, and when you ask them, what they want to do, there is no response... Then simply lose the game becouse you can't win with one less player. I mean, player is in game, but spawn no, or very low amount of unit, and opponent simply run over them. I mentioned in a post before to get an around 2000-2500 limit for minerals, then simply kick the player from the game, allowing the remainings to do their best and try to win. There could be a warning sign about auto-kicking, and delayed with around 20 sec, to let player build something. (Preventing auto kicking the player who sells all his buildings...)

Thanks for reading!
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Zee
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Posts : 145
Join date : 2011-05-29

PostSubject: Re: Anti-AFK system is necessary.   Wed Apr 25, 2012 11:58 pm

Yep, I agree, AFK players are annoying. IMO the best would be something like a vote-kick system, but it is kind of hard to pull off with 3 players per team. Maybe if both other players choose to kick -> kick.

It is much easier to just autokick, though (with a fair warning before).
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AbyssLord
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Join date : 2012-03-17

PostSubject: Improvements   Wed Jul 18, 2012 3:37 am

When will be the improvements added to the map? No balance changes needed until these "bugs" are present in the game, becouse all tactics can be countered if there are playing players...
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